Fun game! It looks super nice! The game is very forgiving, as you can let most of your friends day without penalty. It's pretty satisfying to have high damage and just melt a wave in seconds :D
This is very well made! The only issues I have with it are the slime collisions, they get stuck in things sometimes making it so hard to laser them, and holding the mouse button causes strain after a while, maybe a toggle? As far as design, these are ideas for after the jam of course: I don't think the goblins should 'die' when their meter are empty, the slimes should split, and the slimes should be able to push you more, I camped in between two goblins and I'm able to beat any level that way, maybe have an increasing percentage of goblins needed to be 'alive' to finish the level, if you do keep the 'goblins die' thing? Overall very great game, good work! Visuals are excellent
There's defninitely work to be done improving the spawning and collisions to make sure things don't get stuck in each other, and adjustments to how the sun beam laser damages slimes - to damage enemies in it's path, not just what is the cursor is pointing at. Also, a toggle option to the sun beam laser is a great idea :D
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Fun game! It looks super nice! The game is very forgiving, as you can let most of your friends day without penalty. It's pretty satisfying to have high damage and just melt a wave in seconds :D
This is very well made! The only issues I have with it are the slime collisions, they get stuck in things sometimes making it so hard to laser them, and holding the mouse button causes strain after a while, maybe a toggle? As far as design, these are ideas for after the jam of course: I don't think the goblins should 'die' when their meter are empty, the slimes should split, and the slimes should be able to push you more, I camped in between two goblins and I'm able to beat any level that way, maybe have an increasing percentage of goblins needed to be 'alive' to finish the level, if you do keep the 'goblins die' thing? Overall very great game, good work! Visuals are excellent
Thanks for the feedback :)
There's defninitely work to be done improving the spawning and collisions to make sure things don't get stuck in each other, and adjustments to how the sun beam laser damages slimes - to damage enemies in it's path, not just what is the cursor is pointing at.
Also, a toggle option to the sun beam laser is a great idea :D
so how you could balance the challenge, is have the goblins move, and make it so you can't laser and move at the same time possibly?
cute little game. had some trouble targeting slimes, but plays very smoothly. Well done <3
Adorable game. I will keep these goblins happy forever. The slimes will not prevail.
LETS GOOO